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Vol. 3 (2006): 3.2006
Vol. 3 (2006): 3.2006
Published:
2024-07-02
Artikel
Content Classification of Multimedia Documents using Partitions of Low-Level Features
Edda Leopold, Jörg Kindermann
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GI VR/AR 2005
Precise Near-to-Head Acoustics with Binaural Synthesis
Tobias Lentz, Ingo Assenmacher, Michael Vorländer, Torsten Kuhlen
pdf
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Automatic Data Normalization and Parameterization for Optical Motion Tracking
Sadip Dessai, Alexander Hornung, Leif Kobbelt
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PerGames 2005
Playing with the Real World
Paul Holleis, Matthias Kranz, Anneke Winter, Albrecht Schmidt
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EuroITV 2006
Video Search: New Challenges in the Pervasive Digital Video Era
Katerina Pastra, Stelios Piperidis
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An Architecture for End-User TV Content Enrichment
Pablo Cesar, Dick C.A. Bulterman, Jack A. Jansen
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MHP Oriented Interactive Augmented Reality System for Sports Broadcasting Environments
Igor G. Olaizola, Inigo Barandiaran Martirena, Tobias D. Kammann
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Digital Illumination for Augmented Studios
Oliver Bimber, Anselm Grundhöfer, Stefanie Zollmann, Daniel Kolster
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GRAPP 2006
System Architecture of a Mixed Reality Framework
Helmut Seibert, Patrick Dähne
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Exploring Urban Environments Using Virtual and Augmented Reality
Fotis Liarokapis, Vesna Brujic-Okretic, Stelios Papakonstantinou
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Lag Camera: A Moving Multi-Camera Array for Scene-Acquisition
Daniel Aliaga, Yi Xu, Voicu Popescu
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High level methods for scene exploration
Dmitry Sokolov, Dimitri Plemenos
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View-Dependent Extraction of Contours with Distance Transforms for Adaptive Polygonal for adaptive polygonal Mesh-Simplification
Susana Mata, Luis Pastor, Angel Rodríguez
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