Flow-Erleben
Keywords:
Flow-Erleben, LMS, Learning Management Systems, Lehrprojekt, Lernen, LernmanagementsystemAbstract
As part of the higher education teaching project "Learning in Flow – Teaching Business Administration Differently", an attempt was made to take into account the prerequisites and characteristics of flow according to Nakamura and Csikszentmihalyi (2014) when designing a learning module on the topic of process management. First evaluation results with first-year students of the study program "Software Engineering" suggest that the consideration of different learning paths and the use of gamification elements have a positive effect on the experience of Flow among students. Based on the experiences from the project, further requirements for a modern learning management system can be derived, which could further strengthen this effect.Downloads
Published
2021-05-17
Issue
Section
Project reports / Projektberichte