Avril, Quentin, Valérie Gouranton, und Bruno Arnaldi. „Collision Detection: Broad Phase Adaptation from Multi-Core to Multi-GPU Architecture“. Journal of Virtual Reality and Broadcasting 11 (Oktober 21, 2014). Zugegriffen September 30, 2024. https://jde.pubsys.hbz-nrw.de/index.php/jvrb/article/view/1446.